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Solecist Project
Shitt Outta Luck - GANKING4GOOD
23896
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Posted - 2015.05.07 11:13:07 -
[1] - Quote
Are we dead yet?
S.O.L. GANKING4GOOD
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
23922
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Posted - 2015.05.09 14:12:08 -
[2] - Quote
I produce evidence as soon as you come up with an honest and neutral thought.
That being said... yes, you're right. I was wrong.
You're right.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
23927
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Posted - 2015.05.10 14:18:00 -
[3] - Quote
Nevase Prometeus wrote:I just think about simple solutions and need more polishment . Compensation or Punishment.
Like security status. When someone start shoot you and you don't fight back . After you die the killer got 'predator' status and you got 'prey' status.
Now is base on history of both side.If predator had a lot of prey in their list and prey is never or rarely start a fight. It's trigger
Prey could send 'report' to some npc lke Concord. So NPC could do punishments (like Concord going to destroy ship or podkill as same as predator do with prey) maybe even predator had gone to null or lowsec.
Or prey could choose 'compensation' like Concord's watchlist as long as prey stay in hisec when prey got attack again Concord come and help him instantly.
This situation will happen like one kill for one actions.
This idea is just a draft idea . So EVE could stay in PVP sandbox just make some rooms for anothers player that does not like PVP.
Thanks for sharing. Yeah I agree, people need to make some room if they don't like PvP.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24249
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Posted - 2015.05.13 10:46:14 -
[4] - Quote
Did the topic shift somehow ?
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24249
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Posted - 2015.05.13 10:49:48 -
[5] - Quote
Malcanis wrote:Well there was no real need for any extra corroboration, but thank you for taking the trouble to provide it anyway.
So anyway, back to the original topic. The new structures devblog looks extremely interesting. Lots of new sand for the box there. Reddit seems to be all over it, including lots of false hopes that will get crushed by those who have more power. ^_^
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24257
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Posted - 2015.05.13 11:09:11 -
[6] - Quote
Sgt Ocker wrote:Solecist Project wrote:Malcanis wrote:Well there was no real need for any extra corroboration, but thank you for taking the trouble to provide it anyway.
So anyway, back to the original topic. The new structures devblog looks extremely interesting. Lots of new sand for the box there. Reddit seems to be all over it, including lots of false hopes that will get crushed by those who have more power. ^_^ It does seem for the smarter alliances at least, to be a way of at least holding your own against "more power" by positioning your alliance and structures in the right places. The fact no-one can withstand the full strength of a determined blob will always remain but done right, the citadel structures could make losing a lot more fun and costly for the blobs of extreme power. It is in the hands of Devs as to whether the new structures help to shift balances of power or are just pretty pixel sticks with guns. It's really interesting what they are creating.
It will make a lot of people join. I'm even sure as a solo person with actual brain one will be able to actually do something annoying.
All the smaller groups lead by wannabe space emperors in highsec ... ... will get crushed as they should ... ... making room for those who deserve it.
RvB is a predictable winner here ... ... but oh boy this opens up sk many possibilities of shitting over people.
I like it. Combat for structures. I predict they will change wardecs or abolish them for a completely different experience.
Because wardecs as we have them now are useless for this.
Good tmes are coming... too bad it takes so long until it's done.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24313
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Posted - 2015.05.13 14:02:30 -
[7] - Quote
Hahaha I've had my fair share of 180s already. ^_^
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24313
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Posted - 2015.05.13 14:19:47 -
[8] - Quote
Include numbers of bots banned ... data is available ... ... and don't forget MCT which they invited knowing people will consolidate accounts.
Averages... they smell. Averages of PCU smell even more, because they completely ignore timezones.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24315
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Posted - 2015.05.13 15:14:12 -
[9] - Quote
0bama Barack ******* wrote:Solecist Project wrote:Include numbers of bots banned ... data is available ... ... and don't forget MCT which they invited knowing people will consolidate accounts.
Averages... they smell. Averages of PCU smell even more, because they completely ignore timezones. Ok lets say you are totally right. But still, those averages still hint a bit how much money CCP made compared to past, which matters way more than actual number of accounts/players online, as money is what keeps servers running and employees working at never ending balancing of the game (unlike in some other games, where they need less staff as after they see what is released, it usually is also what they want pretty soon, not in decades like with CCP). It's not about what is right. The numbers *have* to be included into the thought process, because they heavily influenced the number of accounts.
I agree that what matters is people putting money into the system, but the number of accounts don't tell much about that anymore.
The daily PCU only ever shows us how many US american people are playing, because that's when there is peak.
So, at best, it tells us something about the US customers and of course those who play at later a later time anywhere else ... which isn't the majority of people anyway.
It's bogus to look at this number. Imagine CCP manages to increase the amount of EU players by 5k, and the ones from the US drop by 5k. We'd not have lost anything, but as the USTZ has most people online people will scream just because the silly number drops.
PCU averages are bullshit, as they are limited to one TZ only. If people looked at the average number of people logged in during the peak of each respective TZ it would be actually telling something.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24328
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Posted - 2015.05.13 15:35:23 -
[10] - Quote
I wouldn't know a reason to doubt it. Chribba could tell us more.
In any way aee current numbers irrelevant, considering all the changes that are coming.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24352
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Posted - 2015.05.13 15:51:54 -
[11] - Quote
Jenshae Chiroptera wrote:Malcanis wrote:Ares Desideratus wrote:Malcanis wrote:Ares Desideratus wrote:Also, quit making assumptions about me. I've done nothing but take you at your word.... It was most entertaining seeing you back up so fast that your shoes smoked I've already been banned from this game, You are an *******. And a moron. Go cry to CCP to ban me now.  Well there was no real need for any extra corroboration, but thank you for taking the trouble to provide it anyway. So anyway, back to the original topic. The new structures devblog looks extremely interesting. Lots of new sand for the box there. Generally speaking: Neglected children do tend to seek negative attention and bolster their self esteem with delusions of being some sort of rebel. Obviously, no specific diagnosis could be made from forums but there are some indications from what has been seen here. As to the structures, I think they have a lot of potential to be great but I do note that they are already making bandaid fixes for the dreadful plans that Fuzzy SOV is pushing through. Check Basil.... ^_^
Frosty... yeah what I said. ^_^
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24366
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Posted - 2015.05.13 17:46:16 -
[12] - Quote
Nevase Prometeus wrote:The situation of EVE is crystal clear. When more than half of newcomer quit after got PVP . For anyplayer who don't want PVP but had to accept this EVE's sandbox concept. It feel like got bullied or even relate. who want to pay money to got bullied.
Anygame that could only maintain old players but cannot charm new player to stay will had troubles. When Old player bore and quit and new player feel playing game should give fun not anger and irritated . so they choose another games that had more 'fun' for thems.
lol troll. So weak.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24366
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Posted - 2015.05.13 17:56:30 -
[13] - Quote
0bama Barack ******* wrote:Nevase Prometeus wrote:maybe it's time for CCP to seperate account.
-PVP account -Non PVP account (cannnot join player corp)
double or tripple plex or game time's fee. a lot of people who need to play EVE for relax themself ready to pay for their quiet&peace. LOL Have you heard of Elite Dangerous?   That game would be so epic if it was an actual MMO with an actual sandbox ... ... and if not 90% of all stars realistically were yellow.
That annoys the **** out of me.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24384
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Posted - 2015.05.13 20:04:16 -
[14] - Quote
0bama Barack ******* wrote:And actually, majority of stars in real Milky Way and in ED are RED(ish, counting purple). 90% of all stars are of the same type of ours ... ... but you are right ! My bad!
And Sol is actually white, not yellow. Let's tell our children to draw a white sun onto the paper. :/
Doesn't change that when ever I cruised around E:D ... ... I encountered stars like ours. All the time.
Boring ****.
http://www.universetoday.com/24299/types-of-stars/
http://www.space.com/22437-main-sequence-stars.html
http://www.universetoday.com/18689/color-of-the-sun/
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
24482
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Posted - 2015.05.14 14:07:36 -
[15] - Quote
La Rynx is back as well. Guess you were banned.
Well the haters can have the forums. It's the only place of the game where they are allowed to feel important and powerfull.
While at the same time still suffering from the reality of having no influence at anyone.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
Baaldor > ... Sol's Haiku manner of response ...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25058
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Posted - 2015.05.20 10:37:31 -
[16] - Quote
Sheesh I finally realised a NIP is a Non Invasion Pact ! And a NAP is a Non Aggression Pact!
Woohoo !
S.O.L. GANKING4GOOD
Give a man fire and he has it warm for a day.
Set a man on fire and he has it warm for the rest of his life.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25058
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Posted - 2015.05.20 10:47:35 -
[17] - Quote
"to break this" ... what exactly? Recruitment ?
Good luck with the goons swarming other games ... ... to gather members for their Imperium.
Break this. lol. If small groups want to join the big group ... ... then they should. It's natural and not everyone is destined to own space.
Your ideas are horrible. Predefined skill scheme ... sheesh .........
S.O.L. GANKING4GOOD
Give a man fire and he has it warm for a day.
Set a man on fire and he has it warm for the rest of his life.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25061
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Posted - 2015.05.20 12:01:05 -
[18] - Quote
Anthar Thebess wrote:Additionally this game is making more and more expensive. When i started to play eve battleship hull was from 60-80mil. Every where people where using T1 battle cruiser hulls , usually drakes , that where cheaper from battleships. You could lose 5-6 fleet ships and could close your looses easily below 100mil.
Now , T2 on a battlefield is a must. Battleship cost 160-240mil , and meta have shifted heavily to the more expensive faction versions.
Currently loosing a ship cost you around 150mil. How new guys can overcome this barrier without extensive farming.
I really miss times when loosing 10 ships one day could be closed within 200mil and not exceed 1bil.
Give us old battlecruisers , and brake neck of those raising prices. Double or triple amount of minerals you get from mining so miners will not be harmed . New guys don't belong in battleships. Applying your own screwed perspective is nonsense.
You don't even understand how it works. Prices went up over the years, because there is too much money made too fast and too easily.
That's how it works. People have money and buy ****. Ofc the mineral changes that made most hulls more expensive added to it, but that's a necessity when too many people make too much money in a too easy way.
But in any case, somehow bringing up new players and battleships is nonsense.
S.O.L. GANKING4GOOD
Give a man fire and he has it warm for a day.
Set a man on fire and he has it warm for the rest of his life.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25109
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Posted - 2015.05.21 01:17:45 -
[19] - Quote
Ishtanchuk Fazmarai wrote:All the way from holdign them under interrogation for fiveminues when they undock, to intercepting their clone transfer procedure and destroy 1,000,000 random SP, potentially disabling several skills depending on those.
And this right here proves that you hate the player. That it's about punishing *the player*.
This kind of person are you.
When will you ever stop being such a hatefull and bad person ?
Brüste.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25109
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Posted - 2015.05.21 01:22:03 -
[20] - Quote
Nuts. Completely nuts.
And you all let her get away with it all the time. Her and the rest of these freaks from whom you get death threats for killing their space pixels.
And I have to let myself get called a griefer ???
Are you all completely braindead ???
Brüste.
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
25211
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Posted - 2015.05.22 11:04:00 -
[21] - Quote
Scipio Artelius wrote:Sgt Ocker wrote:Sorry but they don't. Gankers in particular manipulate valid game mechanics to get kills and due to other ineffective mechanics, they get free reign.
I'd like to hear your perception of "don't look after their stuff".
Concord cannot be avoided without using an exploit. Every ganker loses their ship 100% of the time, whether they get a kill or not. That's part of the consequences under the game mechanics. If a 100% guarantee loss of ship is not a consequence, then what is? On the "don't look after their stuff" = if you lose it, you are 100% responsible for that loss. If someone loses a ship to gankers, then they didn't take enough care to look after their stuff, because that loss could have been avoided. That counts for me just the same. Not creating a separate group. It's true for 100% of the ships in space without some technical issue occuring (eg. socket close) and those lost through scams. Why in hell doesn't this apply to crappy newplayercorps as well ?
Why does CCP cater to the BigBrother society who is weak and avoids any feelings that don't make them happy ?
WHY are VICTIMS and WEAK PEOPLE allowed to have an environment that allows them to evade natural selection ?
Why are ****** CEOs who are one big hell of a reason for all these wardecs allowed to gather new players for no good reason but their own egos ?
Why aren't we allowed to remove these people as natural selection demands ?
They are WEAK ! They NEED to be protected and shielded ! They can not cope with people who show them feelings of loss ! They IDENTIFY with their crap ingame to feel better about themselves !
These people are a freaking nightmare for this game and humanity as a whole !
A society made of these people can not defend itself and NEEDS protection, which ends in them being SLAVES to their protectors !
And we should tolerate that ???
Brüste.
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